News
Beta 6c released
I've released Beta 6c. The PalmOS version should be stable now, and if it crashes you won't lose all your progress. There's a nice new quest for wizards and necromancers, and quite a few important bug fixes.
Download: TI-89 version, TI-92+/V200 version, Windows version, PalmOS version, Linux version, Source code, All TI calculator versions, All versions.
Features
- Finished the tower quest, for wizards and necromancers. No spoilers in this changelog, but it involves lots of cool stuff.
- Checkpoint saves. A backup saved game is automatically made whenever you move to a new level, and restored if the game crashes.
Bug fixes
- (PalmOS) Fixed a stack overflow in the bytecode interpretter which caused crashes all over the place.
- (PalmOS) Fixed infinite prompt loop when running into a peaceful creature
- Fixed missing exit from tower area
- Fixed bug which could cause disconnected areas with the big-map generator
- Monsters won't be generated in the wilderness area
- Fixed bug that allowed duplicating items
- It is no longer possible to throw equipped non-missile weapons
Misc
- Balance changes to make the necromancer stronger
I've released Beta 6c. The PalmOS version should be stable now, and if it crashes you won't lose all your progress. There's a nice new quest for wizards and necromancers, and quite a few important bug fixes.
Download: TI-89 version, TI-92+/V200 version, Windows version, PalmOS version, Linux version, Source code, All TI calculator versions, All versions.
Features
- Finished the tower quest, for wizards and necromancers. No spoilers in this changelog, but it involves lots of cool stuff.
- Checkpoint saves. A backup saved game is automatically made whenever you move to a new level, and restored if the game crashes.
Bug fixes
- (PalmOS) Fixed a stack overflow in the bytecode interpretter which caused crashes all over the place.
- (PalmOS) Fixed infinite prompt loop when running into a peaceful creature
- Fixed missing exit from tower area
- Fixed bug which could cause disconnected areas with the big-map generator
- Monsters won't be generated in the wilderness area
- Fixed bug that allowed duplicating items
- It is no longer possible to throw equipped non-missile weapons
Misc
- Balance changes to make the necromancer stronger
07 Dec 2004 by jimrandomh
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