Definition in file util.c.
#include "crogue.h"
Go to the source code of this file.
Data Structures | |
| struct | jumptabentry |
| struct | jumptable |
Typedefs | |
| typedef jumptabentry | jumptabentry |
| typedef jumptable | jumptable |
Functions | |
| void | catprintf (char *target, const char *format,...) |
| Appends to a string. | |
| const char * | retprintf (const char *format,...) |
| Print into a string, and return its address. | |
| const char * | vretprintf (const char *format, va_list args) |
| Print into a string, and return its address, with a va_list. | |
| coord | trace_path (int x, int y, direction dir, int distance) |
| Look for a hit in a direction. | |
| const char * | pluralize (int num, const char *str) |
| Return a pluralized version of a string. | |
| const char * | indefinite_article (const char *noun) |
| Return the indefinite article for a string. | |
| monstdesc * | find_monster_description (int m) |
| Returns the description of monster given its index. | |
| void | init_shuffle_tab (void) |
| Initialize the shuffle table. | |
| filelink | deref_jump_table (jumptable *table) |
| const void * | deref_file_ptr (filelink p) |
| Dereference a file pointer. | |
| filelink | deref_file_ptr_partial (filelink p) |
| Dereference through jump tables/shuffle tables. | |
Variables | |
| const filelink | filelink_null = { 0, 0, 0 } |
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Appends to a string. This function is the same as 'sprintf', except that instead of replacing the target string, it appends (catenates). Definition at line 30 of file util.c. Referenced by append_armor_description(), display_scores(), draw(), itemname(), and print_skills(). |
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Dereference a file pointer.
Definition at line 257 of file util.c. References world::constfileoffset, deref_file_ptr_partial(), isNull, filelink::offset, filelink::type, and w. Referenced by addmonster(), auto_follow_connection(), base_coat(), char_info(), draw(), extract_item_property(), find_monster_description(), follow_connection(), gen_map(), init_inventory(), init_shuffle_tab(), iterate_item_property(), learn_spell(), link_data_file(), list_discoveries(), main_menu(), monstname(), place_player_on_map(), playerclassname(), plr_moveto(), randitem(), refresh_spell(), restore_game(), shortitemname(), spellbookString(), and spellString(). |
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Dereference through jump tables/shuffle tables.
Definition at line 275 of file util.c. References world::constfileoffset, deref_jump_table(), filelink::offset, PTR_JUMPTABLE, PTR_SHUFFLETAB, world::shuffledata, world::shuffletranslation, filelink::type, and w. Referenced by addmonster(), call_attackfunc(), call_genericfunc(), call_stepfunc(), call_throwhitfunc(), call_usefunc(), and deref_file_ptr(). |
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Definition at line 293 of file util.c. References player::class, jumptabentry::condition, jumptable::condition, jumptable::entries, jumptabentry::freq, jt_avglevel, jt_class, jt_dungeonlevel, jt_playerlevel, jt_unconditional, player::level, lrand(), MAPDESC_CURRENT, range::min, jumptable::numEntries, world::plr, jumptabentry::target, uint, and w. Referenced by deref_file_ptr_partial(). |
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Returns the description of monster given its index.
Definition at line 190 of file util.c. References deref_file_ptr(), world::m, monster::type, and w. |
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Return the indefinite article for a string. Words beginning with a vowel get "an"; other words "a". Some special cases will probably be needed in the future, but there are none yet. (In particular, some words start with U but are pronounced with a Y sound; these do not get "an".) |
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Initialize the shuffle table.
Definition at line 199 of file util.c. References debug_malloc, deref_file_ptr(), world::desc, world_descriptor::numshuffletabs, RANGE, world_descriptor::shuffletabsize, world::shuffletranslation, world_descriptor::stsizes, uint, and w. Referenced by initialize(). |
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Return a pluralized version of a string. Returns an appropriate string for a number of a noun. If num is 1, the return is in the singular; otherwise, it is plural. (The rules vary by language.) It is an error to pass something which would pluralize to longer than 63 characters. Definition at line 98 of file util.c. Referenced by itemname(). |
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Print into a string, and return its address.
Definition at line 47 of file util.c. References vretprintf(). Referenced by attack_tile(), cleanup_save(), do_drop_item(), fix_rust(), levelfile_name(), pickup(), plr_walk(), restore_game(), save_game(), and sys_init_data_file(). |
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Look for a hit in a direction. Starting at (x,y), walks in direction (dir) until either:
Definition at line 75 of file util.c. References COORD, dir, tile::flags, tiledesc::passable, world::t, TFLAG_OCCUPIED, world::tiledescs, tile::type, and w. Referenced by throw_item(). |
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Print into a string, and return its address, with a va_list.
Definition at line 60 of file util.c. Referenced by panic(), and retprintf(). |
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Definition at line 247 of file util.c. Referenced by base_coat(), and monst_remove(). |
1.3.6