Definition in file timer.c.
#include "crogue.h"
Go to the source code of this file.
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| void | init_timers (void) |
| void | apply_timers (void) |
| int | remove_expired_timers (void) |
| void | add_timer (const timer_desc *desc, uint duration) |
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Definition at line 78 of file timer.c. References stat_timer::expiry, NUM_STATMOD_TIMERS, world::plr, timer_desc::stat, player::stat_timers, world::time, stat_timer_desc::type, stat_timer::type, update_player(), and w. Referenced by confuse(), detect_invisible(), engulf_in_darkness(), entangle(), hallucinate(), numb(), paralyze(), spell_adrenaline(), spell_adrenaline_low(), spell_gain_strength(), spell_heal(), and spell_shield(). |
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Definition at line 34 of file timer.c. References apply_stat_mod_desc(), NUM_STATMOD_TIMERS, world::plr, player::stat_timers, TIMER_FUNC, TIMER_STAT, stat_timer::type, and w. Referenced by update_player(). |
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Definition at line 26 of file timer.c. References NUM_STATMOD_TIMERS, world::plr, player::stat_timers, and w. Referenced by init_player(). |
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Definition at line 54 of file timer.c. References stat_timer::expiry, message(), NUM_STATMOD_TIMERS, world::plr, player::stat_timers, world::time, TIMER_FUNC, TIMER_STAT, stat_timer::type, and w. Referenced by timepass(). |
1.3.6