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tiledesc Struct Reference

#include <constdata.h>


Data Fields

uchar transparent
uchar drawchar
uchar passable
uchar is_connection
uchar allow_item
uchar is_wall
uchar is_door
uchar padding
long pad2
filelink step_function


Field Documentation

uchar tiledesc::allow_item
 

Definition at line 99 of file constdata.h.

Referenced by place_items().

uchar tiledesc::drawchar
 

Definition at line 96 of file constdata.h.

Referenced by draw_tile().

uchar tiledesc::is_connection
 

Definition at line 98 of file constdata.h.

uchar tiledesc::is_door
 

Definition at line 101 of file constdata.h.

uchar tiledesc::is_wall
 

Definition at line 100 of file constdata.h.

long tiledesc::pad2
 

Definition at line 107 of file constdata.h.

uchar tiledesc::padding
 

Definition at line 102 of file constdata.h.

uchar tiledesc::passable
 

Definition at line 97 of file constdata.h.

Referenced by monstcanmove(), place_player_randomly(), throw_item(), and trace_path().

struct filelink tiledesc::step_function
 

Definition at line 109 of file constdata.h.

uchar tiledesc::transparent
 

Definition at line 95 of file constdata.h.

Referenced by tracevision().


The documentation for this struct was generated from the following file:
Generated on Thu May 20 13:12:14 2004 for CalcRogue by doxygen 1.3.6