#include <items.h>
Data Fields | |
| uint | num |
| uint | alloced |
| item * | items |
|
|
Definition at line 38 of file items.h. Referenced by add_item(), delete_item(), init_items(), load_level(), restore_game(), save_game(), save_level(), and top_item(). |
|
|
Definition at line 39 of file items.h. Referenced by add_item(), cleanup_items(), compress_items(), count_items(), delete_item(), draw_item(), init_items(), item_step(), load_level(), pickup(), place_item(), restore_game(), save_game(), save_level(), and top_item(). |
|
|
Definition at line 37 of file items.h. Referenced by add_item(), compress_items(), delete_item(), and init_items(). |
1.3.6