|
|
Definition at line 20 of file player.h. Referenced by append_armor_description(), init_player(), and update_player(). |
|
|
|
|
|
|
|
|
Definition at line 55 of file player.h. Referenced by spell_confusion(). |
|
|
Definition at line 58 of file player.h. Referenced by spell_confusion(). |
|
|
|
|
|
|
|
|
Definition at line 53 of file player.h. Referenced by spell_confusion(). |
|
|
Definition at line 31 of file player.h. Referenced by append_armor_description(), char_info(), plr_attack(), and update_player(). |
|
|
Definition at line 30 of file player.h. Referenced by append_armor_description(), char_info(), plr_attack(), and update_player(). |
|
|
Definition at line 23 of file player.h. Referenced by char_info(), plr_walk(), potion_numbness_effect(), spell_adrenaline_high_effect(), and update_player(). |
|
|
Definition at line 51 of file player.h. Referenced by init_player(), and timepass(). |
|
|
Definition at line 27 of file player.h. Referenced by append_armor_description(), char_info(), monst_attack_plr(), monst_attack_type(), monst_hit_plr(), spell_adrenaline_high_effect(), spell_adrenaline_low_effect(), and update_player(). |
|
|
Definition at line 43 of file player.h. Referenced by cast_spell(), draw(), and plr_walk(). |
|
|
Definition at line 46 of file player.h. Referenced by timepass(). |
|
|
Definition at line 47 of file player.h. Referenced by plr_run(), plr_walk(), and webspinner_cower(). |
|
|
Definition at line 44 of file player.h. Referenced by draw(), draw_tile(), monstname(), and study_spell(). |
|
|
Definition at line 48 of file player.h. Referenced by draw(), plr_takedamage(), potion_numbness_effect(), and spell_confusion(). |
|
|
Definition at line 45 of file player.h. Referenced by draw(), and plr_move(). |
|
|
|
|
|
Definition at line 41 of file player.h. Referenced by player_can_see(). |
|
|
Definition at line 50 of file player.h. Referenced by plr_walk(). |
|
|
Definition at line 49 of file player.h. Referenced by timepass(). |
|
|
Definition at line 40 of file player.h. Referenced by cast_spell(), draw(), draw_tile(), monstname(), player_can_see(), plr_move(), plr_run(), plr_takedamage(), plr_walk(), potion_numbness_effect(), spell_confusion(), study_spell(), timepass(), and webspinner_cower(). |
|
|
Definition at line 35 of file player.h. Referenced by calc_light_tile(), init_player(), and update_player(). |
|
|
Definition at line 25 of file player.h. Referenced by char_info(), init_player(), timepass(), and update_player(). |
|
|
Definition at line 34 of file player.h. Referenced by append_armor_description(), throw_item(), and update_player(). |
|
|
Definition at line 33 of file player.h. Referenced by append_armor_description(), throw_item(), and update_player(). |
|
|
Definition at line 32 of file player.h. Referenced by append_armor_description(), and throw_item(). |
|
|
Definition at line 39 of file player.h. Referenced by throw_item(). |
|
|
|
|
|
Definition at line 28 of file player.h. Referenced by append_armor_description(), char_info(), monst_attack_plr(), monst_attack_type(), plr_takedamage(), and update_player(). |
|
|
Definition at line 37 of file player.h. Referenced by timepass(). |
|
|
Definition at line 36 of file player.h. Referenced by char_info(), init_player(), spell_adrenaline_high_effect(), spell_adrenaline_low_effect(), timepass(), and update_player(). |
|
|
Definition at line 22 of file player.h. Referenced by char_info(), potion_numbness_expire(), spell_adrenaline_high_effect(), spell_adrenaline_low_effect(), and update_player(). |
|
|
Definition at line 29 of file player.h. Referenced by append_armor_description(), plr_attack(), and update_player(). |
|
|
Definition at line 24 of file player.h. Referenced by char_info(), init_player(), potion_numbness_expire(), and update_player(). |
|
|
Definition at line 52 of file player.h. Referenced by award_mark(), init_skills(), weapon_skill_attack(), and weapon_skill_damage(). |
|
|
Definition at line 26 of file player.h. Referenced by char_info(), init_player(), study_spell(), and update_player(). |
1.3.6