Definition in file filelink.h.
Go to the source code of this file.
Data Structures | |
| struct | filelink |
| A reference to a location within the data file. More... | |
Defines | |
| #define | PTR_NORMAL 0 |
| Dereferencing produces a pointer to some data in the file. | |
| #define | PTR_JUMPTABLE 1 |
| Target is a jump table; the result is randomized when dereferencing. | |
| #define | PTR_SHUFFLETAB 2 |
| Target is a shuffle table; the result is randomized once per game. | |
| #define | PTR_DLLCALL 3 |
| Target is a function in the DLL; dereferencing calls the function. | |
| #define | PTR_INTERPCALL 4 |
| Target is an interpreted function; dereferencing calls the function. | |
| #define | jt_unconditional 0 |
| #define | jt_playerlevel 1 |
| #define | jt_dungeonlevel 2 |
| #define | jt_avglevel 3 |
| #define | jt_class 4 |
Variables | |
| const filelink | filelink_null |
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Definition at line 42 of file filelink.h. Referenced by deref_jump_table(). |
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Definition at line 43 of file filelink.h. Referenced by deref_jump_table(). |
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Definition at line 41 of file filelink.h. Referenced by deref_jump_table(). |
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Definition at line 40 of file filelink.h. Referenced by deref_jump_table(). |
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Definition at line 39 of file filelink.h. Referenced by deref_jump_table(). |
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Definition at line 46 of file filelink.h. Referenced by base_coat(), and monst_remove(). |
1.3.6