This is a bilingual header file.
Definition in file constdata.h.
Go to the source code of this file.
Data Structures | |
| struct | world_descriptor |
| Data-file header. More... | |
| struct | tiledesc |
| struct | spelldesc |
| struct | classdesc |
| Information describing a player class (eg fighter, wizard). More... | |
| struct | shopdesc |
Defines | |
| #define | NUM_BASE_STATS 5 |
| #define | SPELLTYPE_ARCANE 0 |
| #define | SPELLTYPE_DIVINE 1 |
| #define | SPELLTYPE_NECROMANCY 2 |
|
|
Definition at line 123 of file constdata.h. Referenced by distribute_attributes(). |
|
|
Definition at line 124 of file constdata.h. Referenced by study_book(). |
|
|
Definition at line 125 of file constdata.h. Referenced by study_book(). |
|
|
Definition at line 126 of file constdata.h. Referenced by study_book(). |
1.3.6