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CalcRogue Data Structures
Here are the data structures with brief descriptions:
actions_menu_entry
An entry in the 'actions' menu
aux_function
Export of a function from the main program to the data file
classdesc
Information describing a player class (eg fighter, wizard)
coord
A coordinate
direction
A heading (one of eight cardinal directions)
draw_string_info
feature
feature_info
filelink
A reference to a location within the data file
func_timer_desc
high_score
high_scores
huffdecompresstable
huffdecompresstable_entry
hufftable
instruction_args
item
item_properties
item_property
item_property_desc
itemdesc
itemextension
itemsinfo
jumptabentry
jumptable
lrange
A numeric range
map_gen_method
mapdesc
Description of a level in the game world
mark
monstattack
A monster's attack
monstdesc
Description of a type of monster
monster
A monster
option
A configuration option
player
Player position and status
range
A numeric range
rect
A rectangle
return_info
room
scoord
A (signed short) coordinate
shopdesc
skill_desc
skill_level_desc
spec_descriptor
spec_descriptor_ext
spec_descriptor_ext_level
spelldesc
stat_mod_desc
stat_timer
stat_timer_desc
statdisplay
tile
A tile on the map
tiledesc
timer_desc
UI_TF_TileInfo
UI_Tilefield
vaultdesc
world
The current game state
world_descriptor
Data-file header
Generated on Thu May 20 13:12:14 2004 for CalcRogue by
1.3.6