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CalcRogue Data Structures

Here are the data structures with brief descriptions:
actions_menu_entryAn entry in the 'actions' menu
aux_functionExport of a function from the main program to the data file
classdescInformation describing a player class (eg fighter, wizard)
coordA coordinate
directionA heading (one of eight cardinal directions)
draw_string_info
feature
feature_info
filelinkA reference to a location within the data file
func_timer_desc
high_score
high_scores
huffdecompresstable
huffdecompresstable_entry
hufftable
instruction_args
item
item_properties
item_property
item_property_desc
itemdesc
itemextension
itemsinfo
jumptabentry
jumptable
lrangeA numeric range
map_gen_method
mapdescDescription of a level in the game world
mark
monstattackA monster's attack
monstdescDescription of a type of monster
monsterA monster
optionA configuration option
playerPlayer position and status
rangeA numeric range
rectA rectangle
return_info
room
scoordA (signed short) coordinate
shopdesc
skill_desc
skill_level_desc
spec_descriptor
spec_descriptor_ext
spec_descriptor_ext_level
spelldesc
stat_mod_desc
stat_timer
stat_timer_desc
statdisplay
tileA tile on the map
tiledesc
timer_desc
UI_TF_TileInfo
UI_Tilefield
vaultdesc
worldThe current game state
world_descriptorData-file header

Generated on Thu May 20 13:12:14 2004 for CalcRogue by doxygen 1.3.6